Unity: Project 2 - Side Scroller Game
Make a Mario-styled side scroller game with Unity & C#
1: Setting up our new project
2: Setting up our sprites
3: Setting up Tilemaps
4: Basic player set up
5: Player movement
6: Adding visuals to Out Player
7: Setting up an idle animation
8: Creating a run animation
9: Transitioning animations at runtime
10: Controlling parameters through code
11: Changing Character's direction
12: Finishing up our movement animations
13: Creating an attach animation
14: Using triggers through code
15: Creating a jump animation
16: Using bools through code
17: Preventing double jump
18: Introduction to Cinemachine