Course curriculum

  1. 01
    • Before you get started

    • Let's download & Install Unity

    • Understanding the interface

    • Move, Rotate & Scale!

    • Parent & Child (not literally, but you know...)

    • Move things with code!

    • Let's get started with CODING in C#!

    • Let's learn about Variables!

    • So, how do we use Variables?

    • Using variables to control movement

    • Understanding Vectors!

    • If Statements

    • Let's add "Action Inputs"

    • And now "Axis Inputs"

    • Working with collisions!

    • Script Interaction

    • Setting up UI (User Interface)

    • Manipulating UI elements through code!

    • Triggers and collectibles

    • Introduction to Functions

    • YOU WIN! Creating a win menu!

    • Activating our Win Menu

    • User Interface: Anchors & Buttons!

    • Lose Conditions!

    • And the final touches

  2. 02
    • Lesson 1- Creating Project & Player Movement

    • Lesson 2- Walls & Enemies

    • Lesson 3- Enemy Spawner

    • Lesson 4- Player Shooting

    • Lesson 5- Player Health & Damage

    • Lesson 6- Health Packs

    • Lesson 7- Player Score

    • Lesson 8- Game Over Menu

  3. 03
    • Lesson 1- Creating Project & Skybox

    • Lesson 2- Player Movement & Camera

    • Lesson 3- Player Jump

    • Lesson 4- Air Dash

    • Lesson 5- Building Level

    • Lesson 6- Points

    • Lesson 7- Killbox & Timer

    • Lesson 8- Finishing the Game

  4. 04
    • Lesson 1- Creating Project & Player Controller

    • Lesson 2- Obstacles

    • Lesson 3- Score System & Difficulty Increase

    • Lesson 4- Game Over Menu

  5. 05
    • Lesson 1- Creating Project & Player

    • Lesson 2- Enemy & Level

    • Lesson 3- Gems

    • Lesson 4- Game Over Menu

  6. 06
    • Lesson 1- Creating Project & Player

    • Lesson 2- Coins

    • Lesson 3- Road Tiles

    • Lesson 4- Game Over Menu