3D Computer Games Design & Development - Level 1 Award
Lesson 0.1 - Downloading Unreal Engine
Lesson 0.2 - Creating Our First Project
Lesson 0.3 - Navigating Unreal Engine
Lesson 0.4 - Customizing Our Level
Lesson 0.5 - Adding New Parts To Our Level
Lesson 0.6 - Changing Our Projectiles With Materials & VFX
Lesson 1.1 - Creating Our New Level
Lesson 1.2 - Designing Our Level
Lesson 1.3 - Creating Our First Blueprint (Lift)
Lesson 1.4 - Moving Platform
Lesson 1.5 - Seesaw
Lesson 1.6 - Teleportation System
Lesson 1.7 - Directional Arrow
Lesson 1.8 - Fire, Death & Damage
Lesson 1.9 - Lasers
Lesson 1.10 - Start Menu
Lesson 1.11 - Coins
Lesson 1.12 - HUD
Lesson 1.13 - Importing Assets
Lesson 1.14.1 - Starting Our Enemy
Lesson 1.14.2 - Making Our Enemy Shoot Back
Lesson 1.15 - Finishing Our Level!
Assessment
Lesson 2.1 - Setting Up Our New Project
Lesson 2.2 - Importing Assets
Lesson 2.3 - Stating Our Level
Lesson 2.4 - Character Death & Respawning
Lesson 2.5 - Falling Block
Lesson 2.6 - Swinging Axe
Lesson 2.7 - Lift
Lesson 2.8 - Checkpoints
Lesson 2.9 - Ghost Enemy
Lesson 2.10 - Smash Block
Lesson 2.11 - Ferris Wheel
Lesson 2.12 - Fireball
Lesson 2.13 - Tiny Enemy
Lesson 2.14 - Building Our Level
Lesson 2.15 - Final Checkpoint
Assessment
Lesson 3.1 - Setting Up Our Final Project
Lesson 3.2 - Importing Assets
Lesson 3.3 - Creating Our Own Bullets
Lesson 3.4 - Rapid Fire & Ammo
Lesson 3.5 - Animated HUD Message
Lesson 3.6 - Starting Our Enemy
Lesson 3.7 - Killing Our Player
Lesson 3.8 - Rockets!
Lesson 3.9 - Rocket Ammo & Reload
Lesson 3.10 - HUD & Enemy Spawner
Lesson 3.11 - Pickups
Lesson 3.12 - Points & Menus
Congratulations!