Course curriculum

  1. 01
    • Lesson 1- Creating Project & Importing Assets

    • Lesson 2- Changing the Player Character

    • Lesson 3- Player Jetpack

    • Lesson 3.1- Jetpack VFX

    • Lesson 3.2- Jetpack Fuel

    • Lesson 3.3- Jetpack UI

    • Lesson 4- Creating Level

    • Lesson 4.1- Foliage & Rocks

    • Lesson 5- Player Sprint

    • Lesson 6- Player Damage

    • Lesson 7- Player Heal

    • Lesson 8- Player Bullet

    • Lesson 9- Pistol

    • Lesson 9.1- Shooting VFX

    • Lesson 10- Player Aim

    • Lesson 10.1- Aiming UI

    • Lesson 11- Rifle

    • Lesson 12- SMG

    • Lesson 13- Weapon UI

    • Lesson 14- Beartrap

    • Lesson 15- Landmine

    • Lesson 16- Money

    • Lesson 16.1- Money Pickups

    • Lesson 17- Shop

    • Lesson 18- Small Enemy

    • Lesson 18.1- Small Enemy Attack

    • Lesson 18.2- Small Enemy Damage

    • Lesson 18.3- Enemy Money Drop

    • Lesson 19- Tank Enemy

    • Lesson 20- Fast Enemy

    • Lesson 21- Wave System

    • Lesson 22- Enemy Spawner

    • Lesson 23- Health Pack Pickup

    • Lesson 24- Start Menu

    • Lesson 25- Game Over Menu

    • Lesson 26- Improving Accuracy

    • Congratulations!

  2. 02
    • Lesson 1- Creating & Setting Up Project

    • Lesson 2- Player Animations

    • Lesson 3- Aiming System

    • Lesson 4- Shooting System

    • Lesson 5- Improving Shooting

    • Lesson 6- HUD Message UI & Ammo Pickups

    • Lesson 7- Guard AI Patrol

    • Lesson 8- Guard AI Attack

    • Lesson 9- AI _ Player Damage & Death

    • Lesson 10.1- Building Level

    • Lesson 10.2- Building Level

    • Lesson 10.3- Building Level

    • Lesson 10.4- Building Level

    • Lesson 10.5- Building Level

    • Lesson 11- Alarm System

    • Lesson 12- Enemy Spawner

    • Lesson 13- Vault

    • Lesson 14- Gold System

    • Lesson 15- Pickups

    • Lesson 16- Spaceship

    • Lesson 17- Escape

    • Lesson 18- Lobby & Pause Menu