Course curriculum

  1. 01
    • How to download & Install Unreal Engine 4

    • Lesson 1.1: Creating your first project!

    • Lesson 1.2: Let's move around and move things around! (Navigation & Transformation)

    • Lesson 1.3: Changing Our Environment (Lighting & Sky Sphere)

    • Lesson 1.4: How to create Tunnels and stairs (BSP Brushes)

    • Lesson 1.5: Changing how our bullets look (Materials & Particles)

  2. 02
    • Lesson 1.6: Let's create a new map

    • Lesson 1.7: Creating Walls

  3. 03
    • Lesson 1.8: Creating a Lift

    • Lesson 1.9: Creating a moving platform

    • Lesson 1.10: Creating a seesaw

    • Lesson 1.11: Creating a teleportation system

    • Lesson 1.12: Direction Arrows

  4. 04
    • Lesson 1.13: Fire, Death & Damage

    • Lesson 1.14: Lasers

    • Lesson 1.15: Start Menu

    • Lesson 1.16: Coin

    • Lesson 1.17: HUD

    • Lesson 1.18: Enemy Blueprint

    • Lesson 1.19: Enemy Shooting Back

  5. 05
    • Lesson 2.1: Creating a side scroller game

    • Lesson 2.2: Creating the main block

  6. 06
    • Lesson 2.3: Character Setup

    • Lesson 2.4: Character death setup

    • Lesson 2.5: Spawning our character

  7. 07
    • Lesson 2.6: The falling block!

    • Lesson 2.7: Swinging Axe

    • Lesson 2.8: Creating the lift

    • Lesson 2.9: Creating checkpoints

    • Lesson 2.10: Creating a moving enemy

    • Lesson 2.11: Smash Block!

    • Lesson 2.12: Let's add a ferris wheel!

    • Lesson 2.13: fireballs

    • Lesson 2.14: Tiny Enemy

    • Lesson 2.15: Building our level

    • Lesson 2.16: Final Checkpoint!

  8. 08
    • Lesson 3.1: Creating the project

    • Lesson 3.2: Creating our own bullets

    • Lesson 3.3: Rapid fire

    • Lesson 3.4: Animated HUD Message

  9. 09
    • Lesson 3.5: Creating the enemy

    • Lesson 3.6: Killing character

    • Lesson 3.7: Rockets!

    • Lesson 3.8: Rocket Extras

    • Lesson 3.9: HUD & Spawner

    • Lesson 3.10: Pickups

    • Lesson 3.11: Points & Start/Death Menu

  10. 10
    • Congratulations!